Currently, in terms of web development, Flash, in spite of its success, is still not regarded as a standard because it is a proprietary technology provider. While web plays an important role in business, communication and society should not be in the hands of an independent supplier. However, giving up Flash means to redesign the web, with all the difficulty and costly. Now, when the HTML5 appears, the emergence of HTML5 creates more confidence and convenience to those who do not like Flash.
This paper focuses on the very first definition of HTML to lead you to the modern web which may replace Flash in the near future. What is it HTML is a language that provides a means to create structured documents by denoting structural semantics for text such as headings, paragraphs, lists, links, quotes and other items. HTML5 is currently under development, as the next major revision of the HTML standard. This code can now be used for new functions that can benefit developers and Internet users. What it consists of? HTML5 concludes a number of new elements and attributes.
The most important of them are: CANVAS ELEMENT The canvas element can be used for describing graphs, game graphics or other visual images on the fly. Having to rely on plug-ins is not necessary. The possibilities are endless. VIDEO ELEMENT Embedding video used to be impossible without third-party plugins such as Apple QuickTime or Adobe Flash. Thanks to video element, now it’s possible. It is intended by its creators to become the new standard way to show video online. GEOLOCATION Locating a users’ place is not a new thing on the web. In fact, most websites already do this by means of IP address detection.
But this is not always reliable, so HTML5’s geolocation is an alternative method of correctly pinpointing a users’ location. The new idea is to get the location information from Wi-fi towers and GPS. OFFLINE WEB APPLICATION Despite of their unavailable network connection, the offline web applications enable users to continue interacting with web applications and documents. The user can, for instance, access email locally without having to connect to the Internet or install an external client. How it works HTML5 provides support for video and audio “naturally”.
It means that users can watch videos on site like the way they read the text format without having to bother installing Flash system program or any other plug-in program or not. How it will be used HTML5 has been developed since 2004 but now suppliers of Apple, Opera, Mozilla and Google recently built new elements of this compatible language in browsers. In the end of January, YouTube – the biggest video sharing website in the world – announced to test HTML5. Even Microsoft, along with promoting Sliverlight technology (to compete with Flash), also became interested in web standards and intended to bring HTML5 to Internet Explorer.
Benefits compare with other technology * Offline storage: Kind of like “Super Cookies”, but with much more space to store for both one-time data and persistent app databases. * Canvas drawing: Sites can mark off a space on a page where interactive pictures, charts and graphs, game components, and whatever else imagination allows can be drawn directly by programming code and user interaction—no Flash or other plug-ins required. * Smarter form: Search boxes, text inputs, and other you-type-here fields get better controls for focusing, validating data, interacting with other page elements, sending through email, and more. Web application focus: It’s fair to say that HTML5 is aimed to make it easier to build wikis, drag-and-drop tools, real-time chat, and other modern web, and have them work the same across browsers. Potential Disadvantage * Basic animation and media features. * Lack of good tooling to be productive in developing large sized HTML 5 applications. * Very limited support for media formats. * User may need to be connected to use an HTML 5 application. * Inconsistencies of HTML being implemented between web browsers (different parts of the standard are implemented).